mechanics.yml
Default file
https://github.com/Norbit4/SurvivalTweaks/blob/master/src/main/resources/mechanics.yml
Last updated
Default file
Last updated
mechanics:
# display cords when the player holds compass
compass:
enabled: true
# display time when player holds a clock
clock:
enabled: true
# display last death location when player holds recovery_compass
recovery-compass:
enabled: true
# entity health and distance when a player uses spyglass
spyglass:
enabled: true
cooldown: 3
# change your size when eat
# ItemsAdder - ia:<id> Nexo - nexo:<id>
size:
enabled: true
small: GLOW_BERRIES
normal: GOLDEN_CARROT
# add dolphin's grace effect when a player is in water and has a turtle helmet in the head
turtle-helmet:
enabled: true
# 30% chance to set -1 durability when player is in water (every 2 sec)
durability: true
# fireball likes a ghost when player right-click with fire charge
fireball:
enabled: true
cooldown: 40
# fireball break scale, high value = more explosion
yield: 2
# drop player head when player dies
player-head:
enabled: true
# chance to drop player head, 1 = 100%
chance: 0.2
# activate totem of undying when player dies in void, apply levitation effect
void-totem:
enabled: true
# mine spawners with silk touch/special items
mine-spawners:
enabled: true
types:
normal:
silk-touch: true
chance: 0.9
tools:
- 'DIAMOND_PICKAXE'
worlds:
- 'world'
nether:
silk-touch: false
chance: 0.9
tools:
- 'NETHERITE_PICKAXE'
worlds:
- 'world_nether'
# mine budding amethyst with silk touch
mine-budding-amethyst:
enabled: true
#show mob hp:
entity-hp:
enabled: true
# chance to drop blaze rod when a blaze dies on water, 50% chance - 1 rod, 10% chance - 2 rods
blaze-water-drop:
enabled: true
# villager profession cooldown, 5 sec
villager-profession-cooldown:
enabled: false
# cooldown time in seconds
cooldown: 90
# Shift + right click to hide/unhide item frame
invisible-item-frames:
enabled: true
# keep 50% items when player dies
keep-items:
enabled: false
# worlds where keep-items are disabled
disabled-worlds:
- 'example_world'
#nerf mace damage
mace-nerf:
enabled: true
#nerf mace damage by percentage, example 50 = 50% damage when hit with mace 20, deal damage 10
percentage: 50
disable-world:
- 'example_world'
#boost happy ghost speed and hp
happy-ghost-boost:
enabled: true
speed-multiplier: 1.5
hp: 100
#remove the anvil too expensive limit, change too expensive to mas possible level (39) in anvil
anvil-too-expensive-fix:
enabled: true
# add custom dead messages
dead-messages:
enabled: true
#protections from grief explosions, like tnt, end crystal, respawn anchor
grief-protection:
enabled: false
block-tnt-explosion: true
block-crystal-explosion: true
block-anchor-explosion: true
#nerf furnace fuels, values: furnace.yml
furnace-fuel-nerf:
enabled: false
#wither work only in nether
nether-wither:
enabled: false